Tuesday, April 6, 2021

HW_01 Maxime Dorval

 




Game name: Overgrown

Genre: 3rd person action rpg aiming for a 13+ rating, the target audience are fans of rpg and action games.

When: Before world: Celtic fantasy inspired time period which would be around 300BC in our real time. After world: The main character: Alys is sent 2000 years in the future by the nature spirit: Varun in a chaotic post-apocalyptic world where nature has taken over (1700).

Where: The events happen in another world then our own, the human equivalent have long ears, rougher skin and comes in a much more contrasted variety of shapes and skin color, probably due to the strong influence of magic in their world. The setting is Celtic/ fantasy druid inspired. The world itself is similar to our own though the plants come in more varied shapes and color and most of the inhabitants have the power to bend nature to their will, using their power for shelter, has a technological replacement and for art.

Story: The before world is ruled by the circle of the sun, the player character Alys (an androgynous character whose sex isn’t mentioned so that the player can think whatever they wish is true) is the most powerful magic user and the head of the circle and isn’t afraid to bend nature and the world to almost grotesque form to exert their dominion. Most inhabited regions are ruled by different magic users’ circle; all serve under the circle of the sun.

Varun is the will of the natural world. A spirit birthed by the cry for help of the twisted flora and the distressed fauna who cannot keep up by the changes and mutations caused by the circles.

The after world is taken over by Varun, who managed to trap Alys in a magical pod incapacitating them but failing to kill them, Alys manage to break free of this magical prison after 2000 year have passed. Varun used his power to give sentience and power to plants and animals so that they can fight back against the circles, despite what might seem like a righteous cause at first, their thirst for vengeance knows no end.

Alys manage to join the circle of the moon, one of the last circle remaining. While helping the resistance, Alys has to learn from their mistakes and eventually find and confront Varun in hopes that they can return to the past and stop this future from happening.

Magic: The magic users cannot create or summon anything from thin air but they can bend their surroundings to their will though none have powers has devastating has Alys. The creatures touched by Varun are immune to the powers of the magic users but the player can use its surrounding offensively against them. It is possible to temporarily remove Varun influence on a creature so that the magic user can bend and twist the creature body directly, creature that manage to survive such an assault cannot heal the changes and live on in their new twisted monstrous form, even Varun cannot hope to undue those changes only cover them (the same is true for the world itself, the change made to it by the magic users cannot be rectified with more magic, only time).

Technology: The technology is mostly organic and plant based in look, it is equivalent to the middle ages in the before world and the enlightenment in the after world in term of usage.

 


No comments:

Post a Comment