Monday, May 24, 2021

Week08 Recap

For next week: rough exploration sketches of the three characters of your IP. Think of them as a 'trio' of designs, with interesting contrast of shapes, personality and design language. Post the references you've gathered so far. Provide additional information in your brief in necessary.

What makes a character different from a creature?

  • Humanoid (more relatable) → greater consideration for functionality and usability
  • Intelligence → cultural, technological
    • Clothing
    • Weapon and props
  • Nuanced psychology
    • Subtle expressions

Design analysis images

  • shape design
    • unity and harmony
    • variety of visual language
    • variety and balance of B/M/S
    • overlap + avoid tangents
  • value pattern
    • is this character supposed to be easily readable?
  • material
    • colour & pattern
    • metalness & smoothness
    • surface texture








Human anatomy and gesture

- Reilly method
- Watts Atelier https://www.wattsatelier.com/
- Proko https://www.youtube.com/watch?v=StRohW0Og3w






Resident Evil concept art











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